K/D ratio
1.00, low sample
-0.20 vs 1.20 avg
Kills
3
-11 vs 14 avg
Headshot rate
8%, low sample
-13% vs 21% avg
Accuracy
17%, low sample
-18% vs 34% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 1.00 | 1.20 | 83% |
| Accuracy, low sample | 17% | 34% | 49% |
| Headshot rate, low sample | 8% | 21% | 40% |
| Kills T3 | 0 | 0 | 0% |
| Explosive damage to structures | 1,813 | 813 | 200% |
| Scientists | 0 | 0 | 0% |
| HQM ore harvested | 34 | 63 | 54% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
0
0 vs 0 avg (level with the 0 avg)
Deaths
3
-9 vs 12 avg (below the 12 avg)
Rockets fired
0
-1 vs 1 avg (below the 1 avg)
Bullets hit
12
-31 vs 43 avg (below the 43 avg)
Suicides
2
+1 vs 1 avg (above the 1 avg)
Wounds
3
-6 vs 9 avg (below the 9 avg)
Headshots
1
-8 vs 9 avg (below the 9 avg)
Bullets fired
72
-54 vs 126 avg (below the 126 avg)
Server avg is per active player (2,854 players with at least one shot recorded).
02Career by wipe
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