K/D ratio
0.22
-1.01 vs 1.22 avg
Kills
11
-7 vs 18 avg
Headshot rate
16%, low sample
-4% vs 20% avg
Accuracy
21%
-2% vs 23% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.22 | 1.22 | 18% |
| Accuracy | 21% | 23% | 92% |
| Headshot rate, low sample | 16% | 20% | 81% |
| Kills T3 | 5 | 4 | 134% |
| Explosive damage to structures | 4,862 | 4,413 | 110% |
| Scientists | 7 | 1 | 200% |
| HQM ore harvested | 126 | 69 | 183% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
5
+1 vs 4 avg (above the 4 avg)
Deaths
51
+36 vs 15 avg (above the 15 avg)
Rockets fired
3
0 vs 3 avg (level with the 3 avg)
Bullets hit
37
-23 vs 60 avg (below the 60 avg)
Suicides
6
+5 vs 1 avg (above the 1 avg)
Wounds
14
+3 vs 11 avg (above the 11 avg)
Headshots
6
-6 vs 12 avg (below the 12 avg)
Bullets fired
177
-86 vs 263 avg (below the 263 avg)
Server avg is per active player (4,589 players with at least one shot recorded).
02Career by wipe
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