K/D ratio
1.50, low sample
+0.29 vs 1.21 avg
Kills
6
-3 vs 9 avg
Headshot rate
25%, low sample
+2% vs 23% avg
Accuracy
15%
-23% vs 38% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 1.50 | 1.21 | 124% |
| Accuracy | 15% | 38% | 40% |
| Headshot rate, low sample | 25% | 23% | 108% |
| Kills T3 | 1 | 0 | 200% |
| Explosive damage to structures | 1,608 | 41 | 200% |
| Scientists | 0 | 0 | 0% |
| HQM ore harvested | 23 | 31 | 75% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
1
+1 vs 0 avg (above the 0 avg)
Deaths
4
-4 vs 8 avg (below the 8 avg)
Rockets fired
2
+2 vs 0 avg (above the 0 avg)
Bullets hit
32
+6 vs 26 avg (above the 26 avg)
Suicides
0
0 vs 0 avg (level with the 0 avg)
Wounds
4
-2 vs 6 avg (below the 6 avg)
Headshots
8
+2 vs 6 avg (above the 6 avg)
Bullets fired
209
+141 vs 68 avg (above the 68 avg)
Server avg is per active player (2,405 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 1.50, low sample | 6 | 1 | 4 | 2 |
| Wipe 29 Oct 2026 | Could not be loaded | ||||
| Wipe 22 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 24 Sep 2026 | Could not be loaded | ||||