K/D ratio
0.35
-0.75 vs 1.10 avg
Kills
22
-5 vs 27 avg
Headshot rate
30%
+11% vs 20% avg
Accuracy
25%
-4% vs 29% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.35 | 1.10 | 32% |
| Accuracy | 25% | 29% | 88% |
| Headshot rate | 30% | 20% | 154% |
| Kills T3 | 1 | 2 | 47% |
| Explosive damage to structures | 6,403 | 5,397 | 119% |
| Scientists | 0 | 1 | 0% |
| HQM ore harvested | 200 | 81 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
42
+15 vs 27 avg (above the 27 avg)
Foundations
25
+17 vs 8 avg (above the 8 avg)
Floors
58
+46 vs 12 avg (above the 12 avg)
Spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Roofs
3
+1 vs 2 avg (above the 2 avg)
Ramps
1
0 vs 1 avg (level with the 1 avg)
Doorways
2
0 vs 2 avg (level with the 2 avg)
Windows
4
-1 vs 5 avg (below the 5 avg)
Low walls
3
+2 vs 1 avg (above the 1 avg)
Half walls
16
+4 vs 12 avg (above the 12 avg)
Triangle floors
38
+16 vs 22 avg (above the 22 avg)
Triangle foundations
33
+23 vs 10 avg (above the 10 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
3
+1 vs 2 avg (above the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (19,039 players with at least one shot recorded).
02Career by wipe
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 0.44, low sample | 4 | 0 | 9 | 0 |
| Wipe 29 Oct 2026 | 0.35 | 20 | 1 | 57 | 1 |
| Wipe 22 Oct 2026 | 0.35 | 22 | 1 | 63 | 1 |
| Wipe 1 Oct 2026 | 0.40, low sample | 6 | 0 | 15 | 1 |
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 24 Sep 2026 | Could not be loaded | ||||