K/D ratio
0.88, low sample
0.00 vs 0.87 avg
Kills
7
+4 vs 3 avg
Headshot rate
10%, low sample
-38% vs 48% avg
Accuracy
15%, low sample
+2% vs 12% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.88 | 0.87 | 101% |
| Accuracy, low sample | 15% | 12% | 120% |
| Headshot rate, low sample | 10% | 48% | 21% |
| Kills T3 | 1 | 0 | 200% |
| Explosive damage to structures | 3,285 | 2,451 | 134% |
| Scientists | 2 | 3 | 62% |
| HQM ore harvested | 175 | 29 | 200% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
31
+17 vs 14 avg (above the 14 avg)
Foundations
7
+2 vs 5 avg (above the 5 avg)
Floors
9
+4 vs 5 avg (above the 5 avg)
Spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Roofs
2
+1 vs 1 avg (above the 1 avg)
Ramps
2
+2 vs 0 avg (above the 0 avg)
Doorways
1
0 vs 1 avg (level with the 1 avg)
Windows
11
+9 vs 2 avg (above the 2 avg)
Low walls
7
+6 vs 1 avg (above the 1 avg)
Half walls
6
+1 vs 5 avg (above the 5 avg)
Triangle floors
12
+3 vs 9 avg (above the 9 avg)
Triangle foundations
17
+9 vs 8 avg (above the 8 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
2
+1 vs 1 avg (above the 1 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
1
+1 vs 0 avg (above the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (1,181 players with at least one shot recorded).
02Career by wipe
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