K/D ratio
0.40, low sample
-0.81 vs 1.21 avg
Kills
2
-8 vs 10 avg
Headshot rate
14%, low sample
-7% vs 21% avg
Accuracy
16%, low sample
-6% vs 21% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.40 | 1.21 | 33% |
| Accuracy, low sample | 16% | 21% | 74% |
| Headshot rate, low sample | 14% | 21% | 67% |
| Kills T3 | 0 | 2 | 0% |
| Explosive damage to structures | 515 | 2,028 | 25% |
| Scientists | 1 | 1 | 161% |
| HQM ore harvested | 11 | 75 | 15% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
0
-2 vs 2 avg (below the 2 avg)
Deaths
5
-3 vs 8 avg (below the 8 avg)
Rockets fired
0
-2 vs 2 avg (below the 2 avg)
Bullets hit
7
-26 vs 33 avg (below the 33 avg)
Suicides
1
0 vs 1 avg (level with the 1 avg)
Wounds
5
0 vs 5 avg (level with the 5 avg)
Headshots
1
-6 vs 7 avg (below the 7 avg)
Bullets fired
45
-110 vs 155 avg (below the 155 avg)
Server avg is per active player (1,247 players with at least one shot recorded).
02Career by wipe
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