K/D ratio
0.35
-0.83 vs 1.18 avg
Kills
63
+42 vs 21 avg
Headshot rate
12%
-8% vs 20% avg
Accuracy
25%
+6% vs 19% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio | 0.35 | 1.18 | 30% |
| Accuracy | 25% | 19% | 131% |
| Headshot rate | 12% | 20% | 60% |
| Kills T3 | 9 | 5 | 171% |
| Explosive damage to structures | 132,213 | 8,261 | 200% |
| Scientists | 18 | 1 | 200% |
| HQM ore harvested | 71 | 87 | 82% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
19
-18 vs 37 avg (below the 37 avg)
Foundations
24
+14 vs 10 avg (above the 10 avg)
Floors
9
-7 vs 16 avg (below the 16 avg)
Spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Roofs
2
0 vs 2 avg (level with the 2 avg)
Ramps
1
0 vs 1 avg (level with the 1 avg)
Doorways
3
0 vs 3 avg (level with the 3 avg)
Windows
2
-4 vs 6 avg (below the 6 avg)
Low walls
4
+2 vs 2 avg (above the 2 avg)
Half walls
16
+1 vs 15 avg (above the 15 avg)
Triangle floors
11
-16 vs 27 avg (below the 27 avg)
Triangle foundations
21
+8 vs 13 avg (above the 13 avg)
Triangle spiral stairs
0
0 vs 0 avg (level with the 0 avg)
Triangle roofs
4
+1 vs 3 avg (above the 3 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
-1 vs 1 avg (below the 1 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (4,916 players with at least one shot recorded).
02Career by wipe
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 2 Nov 2026 (current) | 0.36 | 37 | 5 | 104 | 93 |
| Wipe 26 Oct 2026 | No stats recorded | ||||
| Wipe 19 Oct 2026 | 0.35 | 18 | 2 | 52 | 46 |
| Wipe 12 Oct 2026 | 0.35 | 63 | 9 | 180 | 159 |
| Wipe 5 Oct 2026 | 0.36 | 58 | 9 | 163 | 145 |
| Wipe 1 Oct 2026 | 0.35 | 35 | 5 | 100 | 89 |