K/D ratio
4.00, low sample
+2.79 vs 1.21 avg
Kills
4
-6 vs 10 avg
Headshot rate
17%, low sample
-5% vs 21% avg
Accuracy
18%, low sample
-3% vs 21% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 4.00 | 1.21 | 200% |
| Accuracy, low sample | 18% | 21% | 86% |
| Headshot rate, low sample | 17% | 21% | 78% |
| Kills T3 | 1 | 2 | 48% |
| Explosive damage to structures | 19 | 2,028 | 1% |
| Scientists | 0 | 1 | 0% |
| HQM ore harvested | 3 | 75 | 4% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
NPC kills
0
-1 vs 1 avg (below the 1 avg)
Animal kills
0
0 vs 0 avg (level with the 0 avg)
Attack heli kills
0
0 vs 0 avg (level with the 0 avg)
Bradley kills
0
0 vs 0 avg (level with the 0 avg)
Rig crates called in (hacked)
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (1,247 players with at least one shot recorded).
02Career by wipe
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