K/D ratio
0.86, low sample
-0.29 vs 1.14 avg
Kills
12
-13 vs 25 avg
Headshot rate
22%
+3% vs 19% avg
Accuracy
21%
-7% vs 28% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.86 | 1.14 | 75% |
| Accuracy | 21% | 28% | 75% |
| Headshot rate | 22% | 19% | 115% |
| Kills T3 | 1 | 2 | 56% |
| Explosive damage to structures | 2,354 | 4,153 | 57% |
| Scientists | 2 | 1 | 192% |
| HQM ore harvested | 37 | 144 | 26% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Deaths T3
1
0 vs 1 avg (level with the 1 avg)
Heals
69
-30 vs 99 avg (below the 99 avg)
Revives
1
0 vs 1 avg (level with the 1 avg)
Explosive damage to structures
2,354
-1,799 vs 4,153 avg (below the 4,153 avg)
Scrap wagered on the big wheel
20scrap
-8 vs 28 avg (below the 28 avg)
Scrap wagered on slots
1scrap
+1 vs 0 avg (above the 0 avg)
Scrap won on the big wheel
18scrap
-14 vs 32 avg (below the 32 avg)
Scrap won on slots
1scrap
+1 vs 0 avg (above the 0 avg)
Crude oil harvested
0
0 vs 0 avg (level with the 0 avg)
Low grade fuel harvested
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (5,553 players with at least one shot recorded).
02Career by wipe
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