K/D ratio
0.75, low sample
-0.45 vs 1.20 avg
Kills
6
-8 vs 14 avg
Headshot rate
18%, low sample
-2% vs 21% avg
Accuracy
21%
-14% vs 34% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 0.75 | 1.20 | 62% |
| Accuracy | 21% | 34% | 60% |
| Headshot rate, low sample | 18% | 21% | 88% |
| Kills T3 | 0 | 0 | 0% |
| Explosive damage to structures | 1,655 | 802 | 200% |
| Scientists | 3 | 0 | 200% |
| HQM ore harvested | 17 | 63 | 27% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Tunnel dwellers
0
0 vs 0 avg (level with the 0 avg)
Underwater dwellers
0
0 vs 0 avg (level with the 0 avg)
Scientists
3
+3 vs 0 avg (above the 0 avg)
Server avg is per active player (2,854 players with at least one shot recorded).
02Career by wipe
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 0.75, low sample | 6 | 0 | 8 | 1 |
| Wipe 29 Oct 2026 | 0.68 | 38 | 3 | 56 | 10 |
| Wipe 22 Oct 2026 | 0.69 | 42 | 3 | 61 | 11 |
| Wipe 1 Oct 2026 | 0.68 | 94 | 7 | 139 | 24 |
| Wipe 1 Oct 2026 | 1.00, low sample | 1 | 0 | 1 | 0 |
| Wipe 24 Sep 2026 | 0.67 | 35 | 2 | 52 | 9 |