K/D ratio
1.00, low sample
-0.11 vs 1.11 avg
Kills
1
-2 vs 3 avg
Headshot rate
25%, low sample
-30% vs 55% avg
Accuracy
17%, low sample
-33% vs 50% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 1.00 | 1.11 | 90% |
| Accuracy, low sample | 17% | 50% | 35% |
| Headshot rate, low sample | 25% | 55% | 45% |
| Kills T3 | 0 | 0 | n/a |
| Explosive damage to structures | 0 | 0 | 0% |
| Scientists | 1 | 0 | 200% |
| HQM ore harvested | 2 | 2 | 107% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Kills T3
0
0 vs 0 avg (level with the 0 avg)
Deaths
1
-1 vs 2 avg (below the 2 avg)
Rockets fired
0
0 vs 0 avg (level with the 0 avg)
Bullets hit
4
0 vs 4 avg (level with the 4 avg)
Suicides
1
0 vs 1 avg (level with the 1 avg)
Wounds
2
+1 vs 1 avg (above the 1 avg)
Headshots
1
-1 vs 2 avg (below the 2 avg)
Bullets fired
23
+15 vs 8 avg (above the 8 avg)
Server avg is per active player (1,434 players with at least one shot recorded).
02Career by wipe
Not enough wipes with Kills recorded to draw a trend.
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 0.75, low sample | 6 | 0 | 8 | 1 |
| Wipe 29 Oct 2026 | Could not be loaded | ||||
| Wipe 22 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 1 Oct 2026 | Could not be loaded | ||||
| Wipe 24 Sep 2026 | Could not be loaded | ||||