K/D ratio
2.50, low sample
+1.30 vs 1.20 avg
Kills
25
+16 vs 9 avg
Headshot rate
21%, low sample
0% vs 21% avg
Accuracy
18%
-2% vs 21% avg
01Radar against the server average
The dashed ring is the server average.
| Figure | Player | Server avg | Radar |
|---|---|---|---|
| K/D ratio, low sample | 2.50 | 1.20 | 200% |
| Accuracy | 18% | 21% | 88% |
| Headshot rate, low sample | 21% | 21% | 99% |
| Kills T3 | 7 | 2 | 200% |
| Explosive damage to structures | 7,150 | 2,081 | 200% |
| Scientists | 2 | 1 | 200% |
| HQM ore harvested | 110 | 78 | 141% |
Radar: 100% is the server average, 200% or more reaches the rim. A figure with no average sits at the centre.
Statistics
Walls
11
-16 vs 27 avg (below the 27 avg)
Foundations
8
0 vs 8 avg (level with the 8 avg)
Floors
9
-1 vs 10 avg (below the 10 avg)
Spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Roofs
1
0 vs 1 avg (level with the 1 avg)
Ramps
1
0 vs 1 avg (level with the 1 avg)
Doorways
1
-1 vs 2 avg (below the 2 avg)
Windows
7
+3 vs 4 avg (above the 4 avg)
Low walls
5
+4 vs 1 avg (above the 1 avg)
Half walls
8
-2 vs 10 avg (below the 10 avg)
Triangle floors
29
+12 vs 17 avg (above the 17 avg)
Triangle foundations
5
-5 vs 10 avg (below the 10 avg)
Triangle spiral stairs
1
+1 vs 0 avg (above the 0 avg)
Triangle roofs
0
-2 vs 2 avg (below the 2 avg)
Foundation steps
0
0 vs 0 avg (level with the 0 avg)
U-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
L-shaped stairs
0
0 vs 0 avg (level with the 0 avg)
Server avg is per active player (1,018 players with at least one shot recorded).
02Career by wipe
| Wipe | K/D ratio | Kills | Kills T3 | Deaths | Rockets fired |
|---|---|---|---|---|---|
| Wipe 5 Nov 2026 (current) | 2.50, low sample | 25 | 7 | 10 | 7 |
| Wipe 2 Nov 2026 | 2.55 | 51 | 14 | 20 | 15 |
| Wipe 26 Oct 2026 | 2.70 | 124 | 34 | 46 | 37 |
| Wipe 19 Oct 2026 | 2.68 | 185 | 51 | 69 | 55 |
| Wipe 12 Oct 2026 | 2.68 | 196 | 54 | 73 | 58 |
| Wipe 5 Oct 2026 | 2.69 | 105 | 29 | 39 | 31 |